September 27, 2008

My Biggest Problem..

SOUND!

Ive been tring my best to find a sound library i can use to get live sound in my application. I have to obstacles in completing this task. I just learned programming, and specificaly c++, this year and what seems like a simple exerscise, copying the examples for the sound librarys, never turns out so. Their are always linking, unknown symbol or compliling errors.

I have been working with and testing all the options i can find. These two are the best options and are, in my own opinion, my best chance to get any sound working winthin the next two weeks...

OGRE Ogg

And this: Open Frameworks
a close relative to Processing

After innitial problems with the prereleased version of O.F., i found that if i included all the code structure from the example project into my own, that the errors were changing and decreasing. My only problem was that there were alot of them and i ran out of time and had to head to work. Will go back as soon as possable to try again (its a painfully slow process of trial and error).

any suggestions from the ogre community would be appreciated?..

3 comments:

Unknown said...

Well i suggest IrrKlang to you.
It is very easy to use and simple to setup and it almost doesn't require scripting its as simplistic as a sound engine can be. You only need to include the main header and the lib and thats all you need to do =)
Here is a link : http://www.ambiera.com/irrklang/
Good luck ^^

Brian Cronin said...

There is also OpenAL which I am using on my current project and FMOD (which OF wraps).

OpenAL works well enough but I would recommend checking out FMOD first.

Ian said...

Thanks heaps for you ideas, I tried OpenAL and had not so much success.

Irr Klang is awsome, i looked at it at the start of my project but forgot about it till now.

Five minuits later and 6 lines of code and i now have sound!! woo hoo

thanks again guys