September 18, 2008

OUTCOMES

1 - A working 'interactive 3D’ framework (OGRE)
With a modulative design structure allowing for easy expansion and iteration
2 - A graphics pipeline for 2D and 3D art work
Including Models, Texture effects, particles, billboards, sky boxes, post comping effects(and hopefully basic animation.?)
3 - Interactive features
Including basic user input calls (with keyboard), and Easter eggs
4 - A prototyped concept of ‘game play’
In a demonstration or scenario
5 - A serious understanding and appreciation of what it takes to design and implement interactive and game technologies in 3D
6 - To demonstrate Open Source and free software technology, in all its grandure
The advantages it offers to begging and independant developers

No comments: